Monogame Animated Sprite -

public class Game1 : Game

animatedSprite.CurrentAnimationRow = 2; // Row 2 is idle monogame animated sprite

Loading one large image is faster than dozens of small ones. public class Game1 : Game animatedSprite

using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using System.Collections.Generic; monogame animated sprite