: If you are looking for a standard "repack" (the compressed game files found on sites like Reddit's CrackWatch ), be extremely cautious of malware and crypto-miners often bundled with untrusted installers.

#Doom #Repack #RetroGaming #GZDoom #RipAndTear

Best for social media (Twitter/X, Facebook) or community highlights.

: Since modern Windows, Linux, and macOS cannot run original DOS code natively, repacks include engines like GZDoom , Zandronum , or PrBoom+ .

: Significant input lag occurs because the PDF viewer's JavaScript engine is not optimized for high-frequency game loops.

: Exploring more efficient rendering methods, like utilizing SVG-based vector graphics within PDF streams for better color depth.

2 Comments

  1. Doom - Repack

    : If you are looking for a standard "repack" (the compressed game files found on sites like Reddit's CrackWatch ), be extremely cautious of malware and crypto-miners often bundled with untrusted installers.

    #Doom #Repack #RetroGaming #GZDoom #RipAndTear doom repack

    Best for social media (Twitter/X, Facebook) or community highlights. : If you are looking for a standard

    : Since modern Windows, Linux, and macOS cannot run original DOS code natively, repacks include engines like GZDoom , Zandronum , or PrBoom+ . repacks include engines like GZDoom

    : Significant input lag occurs because the PDF viewer's JavaScript engine is not optimized for high-frequency game loops.

    : Exploring more efficient rendering methods, like utilizing SVG-based vector graphics within PDF streams for better color depth.

    • This could have to do with the pathing policy as well. The default SATP rule is likely going to be using MRU (most recently used) pathing policy for new devices, which only uses one of the available paths. Ideally they would be using Round Robin, which has an IOPs limit setting. That setting is 1000 by default I believe (would need to double check that), meaning that it sends 1000 IOPs down path 1, then 1000 IOPs down path 2, etc. That’s why the pathing policy could be at play.

      To your question, having one path down is causing this logging to occur. Yes, it’s total possible if that path that went down is using MRU or RR with an IOPs limit of 1000, that when it goes down you’ll hit that 16 second HB timeout before nmp switches over to the next path.

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