opcode_map = 0x00: ("NOP", 1), 0x01: ("LD BC, $%04X", 3), 0xC3: ("JP $%04X", 3), # ... full table omitted for brevity
To understand a Z80 binary—whether to reverse-engineer a classic game, patch a ROM, or debug vintage firmware—you need a disassembler. But a disassembler is not merely a "binary-to-text" converter. It is a lens through which we reconstruct intent, control flow, and data structures from raw machine code. z80 disassembler