// Required includes #include <d3d11.h>
// Clear the screen (Deep Blue) float clearColor[4] = 0.0f, 0.2f, 0.4f, 1.0f ; g_Context->ClearRenderTargetView(g_RenderTargetView, clearColor); directx sdk 11
If you are starting a new project, do not install the legacy DirectX SDK. Use the Windows SDK included with Visual Studio. // Required includes #include <d3d11
This guide provides a comprehensive overview of the , how it relates to modern Windows development, and how to set up a project using Direct3D 11. // Required includes #include <
Before installing anything, it is crucial to understand the current state of the DirectX SDK.