Ac Origins Inventory Editor -
void InventoryEditor::modifyItemQuantity(const QString &itemId, int quantity) { // Modify item quantity in inventory using Assassin's Creed Origins API api_->modifyItemQuantity(itemId, quantity); inventoryModel_->refresh(); }
Assassin’s Creed Origins stores saves in a specific folder on your PC (usually within the Ubisoft Connect or Steam directory structure inside your user profile's "Saved Games" folder). The editor will prompt you to load this file. ac origins inventory editor
public: InventoryEditor(QWidget *parent = 0); ~InventoryEditor(); Before you proceed
Before you proceed, always back up your save files. Modifying game data always carries a risk of file corruption. Save a copy of your original file to a separate folder before opening any editor. inventoryModel_ = new QInventoryModel(api_)
// inventory_editor.cpp #include "inventory_editor.h"
InventoryEditor::InventoryEditor(QWidget *parent) : QMainWindow(parent) { api_ = new AssassinCreedOriginsAPI(); inventoryModel_ = new QInventoryModel(api_); }