Ess Igt: [portable]

An Evolutionary Stable Strategy is a concept in evolutionary game theory. It was first introduced by John Maynard Smith and Eors Szathmary in 1974. An ESS is a strategy that, if adopted by a population, cannot be invaded by any alternative strategy. In other words, it is a strategy that, when most members of a population adopt it, no mutant strategy can successfully invade the population.

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