Roblox Blunt
| Step | Action | Quick Tips | |------|--------|------------| | | Use simple Parts (cylinders, wedges) to form the weapon’s basic shape. | Keep the model under 1 KB per part for performance. | | b. Refine | Convert the block‑out into a MeshPart by exporting to a 3‑D program (Blender, Maya) and re‑importing. | Use a low‑poly count (≤ 500 triangles) for smooth gameplay. | | c. Texture | Apply a Texture or Decal to give wood grain, metal shine, etc. | Use Roblox’s Material Service to add “Metal” or “Wood” properties for realistic lighting. | | d. Attach | Parent the weapon to a Tool object and set its Grip properties (GripPos, GripForward, GripRight). | Test the grip in Play mode; the weapon should line up naturally with the avatar’s hand. | | e. Collision | Add a CollisionGroup and optionally a Hitbox (transparent part) for damage detection. | Keep the hitbox slightly larger than the visual mesh to avoid “missed” hits. |
Blunt weapons are great for games that emphasize , environment interaction , or co‑op brawls . They also tend to be more approachable for younger players, especially when paired with cartoonish effects rather than hyper‑realistic gore. roblox blunt
